Luminance – represents a texture with gray values.RGBA – represents a texture with red, green, blue and alpha values.RGB – represents a texture with red, green and blue values.There are four different types of texture: Textures are used primarily as a source for other objects and can be loaded from *.bmp and *.tga files.The tool is completely freeware and it is as good as it’s commercial competitors, such as ShaderMap 2 or CrazyBump.īelow is a list of all objects that are available in the tool to generate a normal map: The user interface and usability is designed for the more experienced users, but even with little experience and only a few tutorials on the topic you should be able to do your first steps. Starting from a normal ColorMap or HeightMap you can create your desired BumMap with the help of various filters and generators. BumpMapGenerator is, as the name suggests, a tool with which you can create your own NormalMaps or BumpMaps.
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